﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FairyGUI;
using DG.Tweening;
using UnityEngine;
using Model;

namespace MDFGame
{
    
    public class CharacterCardUI:CardUIView
    {
        protected override void LinkTextField()
        {
            /*角色卡*/
            CardText.Add(CardUIText.CText,MainUI.GetChild("CText").asRichTextField);

        }


    }
}
